Tier: 4
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (1–205) Str
Requires: Any Martial Weapon
While active, enemies you sufficiently Overkill with attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Buff
Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life
Additional Effects From Quality:
Ignite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum Life
Explosion
Explosion radius is 1 metre
Ignite duration is 3 seconds
Base Ignite damage is (16.67–23)% of Overkill damage
Skills can be managed in the Skills Panel.